Sony Playstation has, even in spite of PS5 shortages, has been making waves with their new nex-gen console, even to the point of sales outpacing that of the PS4 during the same conjunction of its timeline release.
And even with the power behind this new console, much of what has made its way to Playstation 5 seems (for the most part) to be leftover successes from the PS4 and remakes. So, it should come as no surprise that Sony announced its plans to ‘aggressively invest’ in its first-party studios in the coming year. In addition, Sony also made vows to foster more partnerships with third-party studios.
News comes from Sony CFO Hiroki Totoki, who spoke to the current mode of operation:
We plan to increase development personnel and other costs in our in-house studios by approximately [$183 million USD] year-on-year, as we further strengthen our in-house [software]
Also notably, Totoki specifically pointed to a flagship example of Sony’s initiative at work. Sony has built a partnership with Assassin’s Creed-creator Jade Raymond’s new studio, Haven, which will create a new PlayStation IP as its first game.
Totoki added a note about the company’s multiple investments in Fortnite and Unreal Engine creator Epic Games, which is aiming to create a ‘metaverse’ in the gaming space.