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“Resident Evil 3: Remake” new, little detail proves nothing is sacred anymore

Safe rooms may as well be a pine box

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CAPCOM has been doing the most when it comes to the remake of Resident Evil 3, and now it has reached the point where enough is enough.

Sure the return of possibly the game franchise’s greatest boss with the fitting moniker of Nemesis was welcomed by many fans. And sure the updated visuals proved a hit with many since the first trailer christened the interweb. But we have come to learn one awful, earth-shattering factoid. A truth that proves nothing is sacred.

You know those great safe rooms in Resident Evil where you can catch your breath, restock and get your bearings aligned? Well, apparently the safe rooms are no longer safe. In the Resident Evil 3 Remake, Nemesis can BREAK into the safe room you are in.

What a horrible little detail.

Aside from that, fans can expect a much bigger Raccoon City (featuring a fast travel system), and the character Carlos is playable in certain segments.

Check out the recent Resident Evil 3: Remake Capcom Stream Gameplay video in the player below:

But what’s the point of traveling a vast, plagued city if you cannot find a safe place to rest? In any case, we’re gonna be on high alert.

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Resident Evil 3 is coming to PlayStation 4, Xbox One, and PC via Steam on April 3rd, 2020

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