The sleek tower is more a monolith than a ‘Box’, nevertheless the new Xbox Series X did not fail to captivate on first impressions. Smooth, alien, contours make up the console, and even the word ‘console’ is a stretch. Why, because this Xbox is virtually a PC. Especially when you have Xbox head honcho chief Phil Spencer make statements like “The business isn’t how many consoles you sell.”
Series X has been pegged to offer around quadruple more CPU performance than the Xbox One and twice as much GPU power as the Xbox One X. That should put the Series X at around 12 teraflops of graphical performance, which is up there with some of the fastest PC GPUs available today. So, it’s a ‘console’ with an advanced PC gaming sensibility.
That is contrary to the likes of the Xbox One and PS4, both of which were built around low-power AMD CPUs. In terms of performance, the Series X will aim to operate with 4K/60fps performance with Zen 2 and RDNA architecture from AMD, leveraging hardware-accelerated ray tracing, GDDR6 memory, and NVMe solid-state storage.
And whilst Sony’s PS5 seemingly has designed around similar principles put forth by Series X, Microsoft’s first-party software advantage is a clear and significant one.
It will be interesting to see how the next generation of console stack up when compared, because if the performance is at this level all around, the deciding factors may come down to a particular flagship game or, even simpler, the cost.