We’re used to malevolence. It’s something that might come up once in a while with shoot ’em ups. the No-Russian elevator scene in Call Of Duty. People got uptight about that mission. Disturbing sure, but wasn’t entirely a flag-raiser. Just about half mast.Destructive Creations’ Hatred, however see’s our half raised flag, drenches it in blood and sends it soaring in the high winds.
Even the trailer was brooding vicious. So technically, your a psychopath in the garb of goths. And your aim is kill. Everyone. No mission to liberate hostages and rid the world of baddies. Indiscriminate, malevolent chaos. Execution of women, shooting, stabbing bystanders… this isn’t part of the gameplay experience. It is the gameplay experience:
The thing thats really scary, especially with the news as it is with shooting sprees in America and that Australian terrorist act recently, is that this ccould happen. Someone vicious and crazy enough could really start some B.S. like this.
Well this was the thought process that got Valve to discontinue hosting the super-controversial game Hatred on Steam Greenlight program, as spokesperson Doug Lombardi explained :
Based on what we’ve seen on Greenlight we would not publish Hatred on Steam. As such we’ll be taking it down.
We understand the age old “sometimes a cigar is just a cigar”. It’s a game, freedom of speech, the whole 9 yards. And while I don’t condone any such themed game, we have the right to choose what to play and what not to. In any case, Valve’s position seems a tad-bit hypocritical, as ultra-violent sims that Hatred pretty much takes inspiration from is up and still running on Steam, including Postal and Rockstar’s Manhunt. Not exactly wholesome. If your going to put your foot down, do it across the board. Otherwise you’re playing favourites, with smaller devs drawing the shorter straw.
Do you think Valve had the right to pull the game, or is this an infringement on the varied gameplay platforms like Steam are supposed to champion?